EI Lab at AAAI'14
Submitted by Mark Riedl on Fri, 05/09/2014 - 11:26
Automatic Game Design via Mechanic Generation by Alex Zook
Dramatis: A Computational Model of Suspense by Brian O'Neill
The Entertainment Intelligence Lab is doing it's best to turn AAAI'14 into a games and entertainment conference. We have two papers:
Additionally, Brian O'Neill has a paper, "Applying Qualitative Research Methods to Narrative Knowledge Engineering", at the co-located Workshop on Computational Models of Narrative.