Mark O. Riedl and R. Michael Young. The Importance of Narrative as an Affective Instructional Strategy. In R. Sottilare, A. Graesser, X. Hu, and B. Goldberg (Eds.) Design Recommendations for Adaptive Intelligent Tutoring Systems: Adaptive Instructional Strategies, volume 2. Army Science Laboratory, 2014.

Alexander Zook and Mark O. Riedl. Temporal Game Challenge Tailoring. IEEE Transactions on Computational Intelligence and Artificial Intelligence in Games, forthcoming


Alexander Zook, Stephen Lee-Urban, Mark O. Riedl, Heather K. Holden, Robert A. Sottilare, and Keith W. Brawner. Automated Scenario Generation: Toward Tailored and Optimized Military Training in Virtual Environments. Proceedings of the 7th International Conference on the Foundations of Digital Games, Raleigh, North Carolina, 2012.

Alexander Zook, Steven Lee-Urban, Michael Drinkwater, and Mark O. Riedl. Skill-based Mission Generation: A Data-driven Temporal Player Modeling Approach. Proceedings of the 3rd Workshop on Procedural Content Generation in Games, Raleigh, North Carolina, 2012.

Alexander Zook and Mark O. Riedl. A Temporal Data-Driven Player Model for Dynamic Difficulty Adjustment. Proceedings of the 8th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, Palo Alto, California, 2012