EI Lab at AAAI'14

The Entertainment Intelligence Lab is doing it's best to turn AAAI'14 into a games and entertainment conference. We have two papers:

  • Automatic Game Design via Mechanic Generation by Alex Zook
  • Dramatis: A Computational Model of Suspense by Brian O'Neill
  • Additionally, Brian O'Neill has a paper, "Applying Qualitative Research Methods to Narrative Knowledge Engineering", at the co-located Workshop on Computational Models of Narrative.