EI Lab at Foundations of Digital Games 2015

We have four papers at the 2015 International Conference on Foundations of Digital Games.

Main conference papers:

  • Crowdsourcing Open Interactive Narrative by Matthew Guzdial, Brent Harrison, and Boyang Li.
  • Monte-Carlo Tree Search for Simulation-based Strategy Analysis by Alex Zook and Brent Harrison.
  • Procedural Content Generation workshop papers:

  • Toward Game Level Generation from Gameplay Videos by Matthew Guzdial.
  • Automatic Generation of Game-based CAPTCHAs by Hong Yu.

    Hope we will see you there!