Human Computation

2017

Kristin Siu, Alexander Zook, and Mark O. Riedl
The Role of Artificial Intelligence in the Creation of a Science of Game Design for Human Computation Games
Proceedings of the 2017 International Conference on the Foundations of Digital Games (2017).
Conference bibtexHuman Computation

Kristin Siu, Matthew Guzdial, and Mark O. Riedl
Evaluating Singleplayer and Multiplayer in Human Computation Games
Proceedings of the 2017 International Conference on the Foundations of Digital Games (2017).
PDF Conference bibtexHuman Computation

2016

Kristin Siu and Mark Riedl
Reward Systems in Human Computation Games
Proceedings of the 2016 ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (2016).
PDF Conference bibtexHuman Computation

Brent Harrsion and Mark O Riedl
Learning From Stories: Using Crowdsourced Narratives to Train Virtual Agents
Proceedings of the 2016 AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (2016).
PDF Conference bibtexAgentsValue AlignmentAI SafetyHuman Computation

2015

Hong Yu and Mark O. Riedl
Automatic Generation of Game-based CAPTCHAs
Proceedings of the 2015 Workshop on Procedural Content Generation (2015).
PDF Workshop bibtexGame GenerationHuman Computation

Boyang Li and Mark O. Riedl
Scheherazade: Crowd-Powered Interactive Narrative Generation
Proceedings of the 29th AAAI Conference on Artificial Intelligence (2015).
PDF Conference bibtexInteractive StoriesHuman Computation

Matthew Guzdial, Brent Harrison, Boyang Li, and Mark O. Riedl
Crowdsourcing Open Interactive Narrative
Proceedings of the 2015 Conference on the Foundations of Digital Games (2015).
PDF Conference bibtexInteractive StoriesHuman Computation

2014

Kristin Siu, Alexander Zook, and Mark O. Riedl
Collaboration versus Competition: Design and Evaluation of Mechanics for Games with a Purpose
Proceedings of the Ninth International Conference on the Foundations of Digital Games (2014).
PDF Conference bibtexGame GenerationHuman Computation

Boyang Li, Mohini Thakkar, Yijie Wang, and Mark O. Riedl
From Data to Storytelling Agents
Proceedings of the 14th International Conference on Intelligent Virtual Agents (2014).
Conference bibtexStorytellingHuman Computation

Boyang Li, Mohini Thakkar, Yijie Wang, and Mark O. Riedl
Data-Driven Storytelling Agents with Adjustable Personal Traits and Sentiments
Proceedings of the 7th International Conference on Interactive Digital Storytelling (2014).
Conference bibtexStorytellingHuman Computation

Boyang Li, Mohini Thakkar, Yijie Wang, and Mark O. Riedl
Data-Driven Alibi Story Telling for Social Believability
Proceedings of the 2014 Foundations of Digital Games workshop on Social Believability in Games (2014).
PDF Conference bibtexStorytellingHuman Computation

Boyang Li
Learning Knowledge to Support Domain-Independent Narrative Intelligence
(2014).
PDF bibtexStorytellingHuman Computation

Rania Hodhod, Marc Huet, and Mark O. Riedl
Toward Generating 3D Games with the Help of Commonsense Knowledge and the Crowd
Proceedings of the AAAI Workshop on Experimental AI in Games (2014).
PDF Workshop bibtexGame GenerationHuman Computation

Spencer Frazier and Mark O. Riedl
Persistent and Pervasive Real-World Sensing using Games
Proceedings of the 2nd AAAI Conference on Human Computation and Crowdsourcing, Works in Progress Track (2014).
PDF Conference bibtexGame GenerationHuman Computation

Spencer Frazier and Mark O. Riedl
Toward Using Games and Artificial Intelligence to Proactively Sense the Real World
Proceedings of the 2014 AISB Symposium on AI and Games (2014).
PDF Conference bibtexGame GenerationHuman Computation

2013

Boyang Li, Stephen Lee-Urban, and Mark O. Riedl
Crowdsourcing Interactive Fiction Games
Proceedings of the 8th International Conference on the Foundations of Digital Games (2013).
PDF Conference bibtexStorytellingInteractive StoriesHuman Computation

Boyang Li, Stephen Lee-Urban, George Johnston, and Mark O. Riedl
Story Generation with Crowdsourced Plot Graphs
Proceedings of the 27th AAAI Conference on Artificial Intelligence (2013).
PDF Conference bibtexStorytellingHuman Computation

2012

Boyang Li, Stephen Lee-Urban, and Mark O. Riedl
Toward Autonomous Crowd-Powered Creation of Interactive Narratives
Proceedings of the 5th Workshop on Intelligent Narrative Technologies (2012).
PDF Workshop bibtexInteractive StoriesHuman Computation

Boyang Li, Steve Lee-Urban, D. Scott Appling, and Mark O. Riedl
Automatically Learning to Tell Stories about Social Situations from the Crowd
Proceedings of the 2012 Workshop on Computational Models of Narrative (2012).
PDF Workshop bibtexStorytellingHuman Computation

Boyang Li, Stephen Lee-Urban, D. Scott Appling, and Mark O. Riedl
Crowdsourcing Narrative Intelligence
Advances in Cognitive Systems 2 (2012).
PDF Journal bibtexStorytellingHuman Computation

Boyang Li, D. Scott Appling, Stephen Lee-Urban, and Mark O. Riedl
Learning Sociocultural Knowledge via Crowdsourced Examples
Proceedings of the 4th Workshop on Human Computation (2012).
PDF Workshop bibtexStorytellingValue AlignmentHuman Computation

Boyang Li
Narrative Intelligence Without (Domain) Boundaries
Proceedings of the 8th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment Doctoral Consortium (2012).
Conference bibtexStorytellingHuman Computation