Kristin Siu, Alexander Zook, and Mark O. Riedl The Role of Artificial Intelligence in the Creation of a Science of Game Design for Human Computation Games Proceedings of the 2017 International Conference on the Foundations of Digital Games (2017). ConferencebibtexHuman Computation
@InProceedings{siu:zook:fdg2017,
Title = {The Role of Artificial Intelligence in the Creation of a Science of Game Design for Human Computation Games},
Author = {Siu, Kristin and Zook, Alexander and Riedl, Mark O.},
Booktitle = {Proceedings of the 2017 International Conference on the Foundations of Digital Games},
Year = {2017},
Owner = {riedl},
Timestamp = {2017.02.26},
keywords = {hcomp},
}
Kristin Siu, Matthew Guzdial, and Mark O. Riedl Evaluating Singleplayer and Multiplayer in Human Computation Games Proceedings of the 2017 International Conference on the Foundations of Digital Games (2017). PDFConferencebibtexHuman Computation
@InProceedings{siu:guzdial:fdg2017,
author = {Siu, Kristin and Guzdial, Matthew and Riedl, Mark O.},
title = {Evaluating Singleplayer and Multiplayer in Human Computation Games},
booktitle = {Proceedings of the 2017 International Conference on the Foundations of Digital Games},
year = {2017},
owner = {riedl},
timestamp = {2017.02.26},
url = {http://www.cc.gatech.edu/~riedl/pubs/siu-guzdial-fdg17.pdf},
keywords = {hcomp},
}
2016
Kristin Siu and Mark Riedl Reward Systems in Human Computation Games Proceedings of the 2016 ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (2016). PDFConferencebibtexHuman Computation
@InProceedings{siu:chi-play2016,
author = {Siu, Kristin and Riedl, Mark},
title = {Reward Systems in Human Computation Games},
booktitle = {Proceedings of the 2016 ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play},
year = {2016},
owner = {riedl},
timestamp = {2016.04.25},
url = {http://www.cc.gatech.edu/~riedl/pubs/chi-play16.pdf},
keywords = {hcomp},
}
Brent Harrsion and Mark O Riedl Learning From Stories: Using Crowdsourced Narratives to Train Virtual Agents Proceedings of the 2016 AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (2016). PDFConferencebibtexAgentsValue AlignmentAI SafetyHuman Computation
@InProceedings{harrison:aiide2016,
author = {Harrsion, Brent and Riedl, Mark O},
title = {Learning From Stories: Using Crowdsourced Narratives to Train Virtual Agents},
booktitle = {Proceedings of the 2016 AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment},
year = {2016},
owner = {riedl},
timestamp = {2016.06.08},
url = {http://www.cc.gatech.edu/~riedl/pubs/harrison-aiide16.pdf},
keywords = {agents, align, safe, hcomp},
}
2015
Hong Yu and Mark O. Riedl Automatic Generation of Game-based CAPTCHAs Proceedings of the 2015 Workshop on Procedural Content Generation (2015). PDFWorkshopbibtexGame GenerationHuman Computation
@InProceedings{yu:fdg-pcg2015,
author = {Yu, Hong and Riedl, Mark O.},
title = {Automatic Generation of Game-based {CAPTCHAs}},
booktitle = {Proceedings of the 2015 Workshop on Procedural Content Generation},
year = {2015},
owner = {riedl},
timestamp = {2015.05.14},
url = {http://www.cc.gatech.edu/~riedl/pubs/yu-pcg15.pdf},
keywords = {game, hcomp},
}
Boyang Li and Mark O. Riedl Scheherazade: Crowd-Powered Interactive Narrative Generation Proceedings of the 29th AAAI Conference on Artificial Intelligence (2015). PDFConferencebibtexInteractive StoriesHuman Computation
@InProceedings{li:aaai2015,
author = {Li, Boyang and Riedl, Mark O.},
title = {Scheherazade: Crowd-Powered Interactive Narrative Generation},
booktitle = {Proceedings of the 29th AAAI Conference on Artificial Intelligence},
year = {2015},
owner = {riedl},
timestamp = {2014.11.20},
url = {http://www.cc.gatech.edu/~riedl/pubs/aaai15.pdf},
keywords = {int, hcomp},
}
Matthew Guzdial, Brent Harrison, Boyang Li, and Mark O. Riedl Crowdsourcing Open Interactive Narrative Proceedings of the 2015 Conference on the Foundations of Digital Games (2015). PDFConferencebibtexInteractive StoriesHuman Computation
@InProceedings{guzdial:fdg2015,
author = {Guzdial, Matthew and Harrison, Brent and Li, Boyang and Riedl, Mark O.},
title = {Crowdsourcing Open Interactive Narrative},
booktitle = {Proceedings of the 2015 Conference on the Foundations of Digital Games},
year = {2015},
cvsidenote = {53\%},
owner = {riedl},
timestamp = {2015.02.23},
url = {http://www.cc.gatech.edu/~riedl/pubs/guzdial-fdg15.pdf},
keywords = {int, hcomp},
}
2014
Kristin Siu, Alexander Zook, and Mark O. Riedl Collaboration versus Competition: Design and Evaluation of Mechanics for Games with a Purpose Proceedings of the Ninth International Conference on the Foundations of Digital Games (2014). PDFConferencebibtexGame GenerationHuman Computation
@InProceedings{siu:fdg2014,
author = {Kristin Siu and Alexander Zook and Riedl, Mark O.},
title = {Collaboration versus Competition: Design and Evaluation of Mechanics for Games with a Purpose},
booktitle = {Proceedings of the Ninth International Conference on the Foundations of Digital Games},
year = {2014},
cvsidenote = {44\%},
owner = {riedl},
timestamp = {2013.12.20},
url = {http://www.cc.gatech.edu/~riedl/pubs/siu-fdg14.pdf},
keywords = {game, hcomp},
}
Boyang Li, Mohini Thakkar, Yijie Wang, and Mark O. Riedl From Data to Storytelling Agents Proceedings of the 14th International Conference on Intelligent Virtual Agents (2014). ConferencebibtexStorytellingHuman Computation
@InProceedings{li:iva2014,
Title = {From Data to Storytelling Agents},
Author = {Li, Boyang and Thakkar, Mohini and Yijie Wang and Riedl, Mark O.},
Booktitle = {Proceedings of the 14th International Conference on Intelligent Virtual Agents},
Year = {2014},
Owner = {riedl},
Timestamp = {2014.04.13},
keywords = {story, hcomp},
}
Boyang Li, Mohini Thakkar, Yijie Wang, and Mark O. Riedl Data-Driven Storytelling Agents with Adjustable Personal Traits and Sentiments Proceedings of the 7th International Conference on Interactive Digital Storytelling (2014). ConferencebibtexStorytellingHuman Computation
@InProceedings{li:icids2014,
Title = {Data-Driven Storytelling Agents with Adjustable Personal Traits and Sentiments},
Author = {Li, Boyang and Thakkar, Mohini and Yijie Wang and Riedl, Mark O.},
Booktitle = {Proceedings of the 7th International Conference on Interactive Digital Storytelling},
Year = {2014},
Cvsidenote = {29\%},
Owner = {riedl},
Timestamp = {2014.04.13},
keywords = {story, hcomp},
}
Boyang Li, Mohini Thakkar, Yijie Wang, and Mark O. Riedl Data-Driven Alibi Story Telling for Social Believability Proceedings of the 2014 Foundations of Digital Games workshop on Social Believability in Games (2014). PDFConferencebibtexStorytellingHuman Computation
@InProceedings{li:fdg-sbg2014,
author = {Boyang Li and Mohini Thakkar and Yijie Wang and Riedl, Mark O.},
title = {Data-Driven Alibi Story Telling for Social Believability},
booktitle = {Proceedings of the 2014 Foundations of Digital Games workshop on Social Believability in Games},
year = {2014},
owner = {riedl},
timestamp = {2014.01.27},
url = {http://www.cc.gatech.edu/~riedl/pubs/sbg14.pdf},
keywords = {story, hcomp},
}
@PhdThesis{li:dissertation2014,
author = {Li, Boyang},
title = {Learning Knowledge to Support Domain-Independent Narrative Intelligence},
school = {Georgia Institute of Technology},
year = {2014},
owner = {riedl},
timestamp = {2015.09.29},
url = {http://www.cc.gatech.edu/~riedl/pubs/li-thesis.pdf},
keywords = {story, hcomp},
}
Rania Hodhod, Marc Huet, and Mark O. Riedl Toward Generating 3D Games with the Help of Commonsense Knowledge and the Crowd Proceedings of the AAAI Workshop on Experimental AI in Games (2014). PDFWorkshopbibtexGame GenerationHuman Computation
@InProceedings{hodhod:aiide-exag2014,
author = {Hodhod, Rania and Huet, Marc and Riedl, Mark O.},
title = {Toward Generating 3D Games with the Help of Commonsense Knowledge and the Crowd},
booktitle = {Proceedings of the AAAI Workshop on Experimental {AI} in Games},
year = {2014},
owner = {riedl},
timestamp = {2014.07.15},
url = {http://www.cc.gatech.edu/~riedl/pubs/aiide-exag14.pdf},
keywords = {game, hcomp},
}
Spencer Frazier and Mark O. Riedl Persistent and Pervasive Real-World Sensing using Games Proceedings of the 2nd AAAI Conference on Human Computation and Crowdsourcing, Works in Progress Track (2014). PDFConferencebibtexGame GenerationHuman Computation
@InProceedings{frazier:hcomp2014,
author = {Spencer Frazier and Riedl, Mark O.},
title = {Persistent and Pervasive Real-World Sensing using Games},
booktitle = {Proceedings of the 2nd AAAI Conference on Human Computation and Crowdsourcing, Works in Progress Track},
year = {2014},
owner = {riedl},
timestamp = {2014.07.23},
url = {http://www.cc.gatech.edu/~riedl/pubs/hcomp14.pdf},
keywords = {game, hcomp},
}
Spencer Frazier and Mark O. Riedl Toward Using Games and Artificial Intelligence to Proactively Sense the Real World Proceedings of the 2014 AISB Symposium on AI and Games (2014). PDFConferencebibtexGame GenerationHuman Computation
@InProceedings{frazier:aisb-aigames2014,
author = {Frazier, Spencer and Riedl, Mark O.},
title = {Toward Using Games and Artificial Intelligence to Proactively Sense the Real World},
booktitle = {Proceedings of the 2014 AISB Symposium on AI and Games},
year = {2014},
owner = {riedl},
timestamp = {2014.01.11},
url = {http://www.cc.gatech.edu/~riedl/pubs/aisb14.pdf},
keywords = {game, hcomp},
}
2013
Boyang Li, Stephen Lee-Urban, and Mark O. Riedl Crowdsourcing Interactive Fiction Games Proceedings of the 8th International Conference on the Foundations of Digital Games (2013). PDFConferencebibtexStorytellingInteractive StoriesHuman Computation
@InProceedings{li:fdg2013,
author = {Li, Boyang and Lee-Urban, Stephen and Riedl, Mark O.},
title = {Crowdsourcing Interactive Fiction Games},
booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games},
year = {2013},
address = {Chania, Crete, Greece},
month = {May},
owner = {riedl},
timestamp = {2013.03.07},
url = {http://www.cc.gatech.edu/~riedl/pubs/li-fdg13.pdf},
keywords = {story, int, hcomp},
}
Boyang Li, Stephen Lee-Urban, George Johnston, and Mark O. Riedl Story Generation with Crowdsourced Plot Graphs Proceedings of the 27th AAAI Conference on Artificial Intelligence (2013). PDFConferencebibtexStorytellingHuman Computation
@InProceedings{li:aaai2013,
author = {Li, Boyang and Lee-Urban, Stephen and Johnston, George and Riedl, Mark O.},
title = {Story Generation with Crowdsourced Plot Graphs},
booktitle = {Proceedings of the 27th AAAI Conference on Artificial Intelligence},
year = {2013},
address = {Bellevue, Washington},
month = {July},
cvsidenote = {29\%},
owner = {riedl},
timestamp = {2013.01.23},
url = {http://www.cc.gatech.edu/~riedl/pubs/aaai13.pdf},
keywords = {story, hcomp},
}
2012
Boyang Li, Stephen Lee-Urban, and Mark O. Riedl Toward Autonomous Crowd-Powered Creation of Interactive Narratives Proceedings of the 5th Workshop on Intelligent Narrative Technologies (2012). PDFWorkshopbibtexInteractive StoriesHuman Computation
@InProceedings{li:int2012,
author = {Li, Boyang and Lee-Urban, Stephen and Riedl, Mark O.},
title = {Toward Autonomous Crowd-Powered Creation of Interactive Narratives},
booktitle = {Proceedings of the 5th Workshop on Intelligent Narrative Technologies},
year = {2012},
pages = {20-25},
address = {Palo Alto, California},
month = {October},
owner = {riedl},
timestamp = {2012.07.11},
url = {http://www.cc.gatech.edu/~riedl/pubs/aiide-int12.pdf},
keywords = {int, hcomp},
}
Boyang Li, Steve Lee-Urban, D. Scott Appling, and Mark O. Riedl Automatically Learning to Tell Stories about Social Situations from the Crowd Proceedings of the 2012 Workshop on Computational Models of Narrative (2012). PDFWorkshopbibtexStorytellingHuman Computation
@InProceedings{li:cmn2012,
author = {Li, Boyang and Lee-Urban, Steve and Appling, D. Scott and Riedl, Mark O.},
title = {Automatically Learning to Tell Stories about Social Situations from the Crowd},
booktitle = {Proceedings of the 2012 Workshop on Computational Models of Narrative},
year = {2012},
address = {Istanbul, Turkey},
month = {May},
owner = {riedl},
timestamp = {2012.02.24},
url = {http://www.cc.gatech.edu/~riedl/pubs/cmn12.pdf},
keywords = {story, hcomp},
}
Boyang Li, Stephen Lee-Urban, D. Scott Appling, and Mark O. Riedl Crowdsourcing Narrative Intelligence Advances in Cognitive Systems 2 (2012). PDFJournalbibtexStorytellingHuman Computation
@Article{li:acs2012,
author = {Li, Boyang and Lee-Urban, Stephen and Appling, D. Scott and Riedl, Mark O.},
title = {Crowdsourcing Narrative Intelligence},
journal = {Advances in Cognitive Systems},
year = {2012},
volume = {2},
pages = {25--42},
month = {December},
url = {http://www.cc.gatech.edu/~riedl/pubs/acs12.pdf},
keywords = {story, hcomp},
}
Boyang Li, D. Scott Appling, Stephen Lee-Urban, and Mark O. Riedl Learning Sociocultural Knowledge via Crowdsourced Examples Proceedings of the 4th Workshop on Human Computation (2012). PDFWorkshopbibtexStorytellingValue AlignmentHuman Computation
@InProceedings{li:hcomp2012,
author = {Li, Boyang and Appling, D. Scott and Lee-Urban, Stephen and Riedl, Mark O.},
title = {Learning Sociocultural Knowledge via Crowdsourced Examples},
booktitle = {Proceedings of the 4th Workshop on Human Computation},
year = {2012},
address = {Toronto, Canada},
month = {July},
owner = {riedl},
timestamp = {2012.04.02},
url = {http://www.cc.gatech.edu/~riedl/pubs/hcomp12.pdf},
keywords = {story, align, hcomp},
}
Boyang Li Narrative Intelligence Without (Domain) Boundaries Proceedings of the 8th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment Doctoral Consortium (2012). ConferencebibtexStorytellingHuman Computation
@InProceedings{li:aiide-dc2012,
Title = {Narrative Intelligence Without (Domain) Boundaries},
Author = {Boyang Li},
Booktitle = {Proceedings of the 8th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment Doctoral Consortium},
Year = {2012},
Month = {October},
Owner = {riedl},
Timestamp = {2013.04.21},
keywords = {story, hcomp},
}